Wizards & Blizzards

GM/ DM Profile: Chip Pearson
Home Base: Saint Paul, MN
Gaming Club: The Keyholders
Players who enjoy Chip's games typically have these types of attributes:
Likes mechanically rich, fast-moving, challenging games with a clear direction.
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Player Feedback

2026
All Time
Following
Bio
When did you start playing games?
-1981
What was your first system?
-Holmes Box set and then AD&D. In the small town where I moved all the kids played hockey and did not think D&D was cool. Lots of solo sessions at first and then on to AD&D.
What is your favorite part of being a DM?
-Preparing something I think will be fun and then seeing what the players do with the adventure. I ran one game at cons and over 20 times playing it the players always did something unique or different in every game.
Watching the creativity in how players resolve the unknown and work together is fascinating and I love watching it happen.
What do you bring to your games that you think is a nice hook or signature of your games?
-Every game I play, whether at home or at a con I like to get everyone connected and working together. I ask a few simple questions- who are you, where are you from and “what make a good game for you tonight?” I find in con games I will sit at a table not knowing the person next to me, what anyone wants out of our time and it is so much harder to get into a groove with other folks.
By everyone hearing what makes the game good for someone else- it sets an goal that we all try to reach together.
What have players told you that they like about you running games?
-The blend of encounters and combat alongside with good pacing.
What do you love players to do?
Have fun, help each other and work as a team. A glorious TPK is better than an individual win.
What are player characteristics that you don’t prefer?
When people interrupt, speak for or direct other players. When folks are really wedded to the rules and disagree with a ruling and then are upset about it the rest of the game. These things happen rarely and can be redirected pretty easily. Rarely do I have player continue with overstepping once they are aware that they are doing it.
Upcoming Public Games


Resources for upcoming games
Descent to Muspelheim (link to videos below)
Arnecon Oct 9th
Character Sheets
Background
Rules Quickstart
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B5 The Horror on the Hill
Gameholecon Oct 15th
Character Sheets
Background
Rules Quickstart
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Darker Days of Future Past
Dirty 20 November 12th
Character Sheets
Background
Rules Quickstart
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Published Content


Video Content

Descent into Muspelheim Primer

Descent into Muspelheim Rules Interpretation