top of page
Screenshot 2026-09-25 at 10.29.14 AM.png
Screenshot 2026-09-25 at 10.38.56 AM.png

GM/ DM Profile: Chip Pearson
Home Base: Saint Paul, MN
Gaming Club: The Keyholders

Players who enjoy Chip's games typically have these types of attributes:

​

Likes mechanically rich, fast-moving, challenging games with a clear direction.

​

Read Survey Results:

​

B5: The Horror on the Hill

Descent into Muspelheim

Player Feedback

IMG_8250.jpeg

2026

All Time

​

Followers

25

Bio

When did you start playing games?  
-1981
 
What was your first system?
-Holmes Box set and then AD&D. In the small town where I moved all the kids played hockey and did not think D&D was cool.  Lots of solo sessions at first and then on to AD&D.
 
What is your favorite part of being a DM?
-Preparing something I think will be fun and then seeing what the players do with the adventure.  I ran one game at cons and over 20 times playing it the players always did something unique or different in every game.  
Watching the creativity in how players resolve the unknown and work together is fascinating and I love watching it happen.   

What do you bring to your games that you think is a nice hook or signature of your games?
-Every game I play, whether at home or at a con I like to get everyone connected and working together.  I ask a few simple questions- who are you, where are you from and “what make a good game for you tonight?”  I find in con games I will sit at a table not knowing the person next to me, what anyone wants out of our time and it is so much harder to get into a groove with other folks.  
By everyone hearing what makes the game good for someone else- it sets an goal that we all try to reach together. 
 
What have players told you that they like about you running games?
-The blend of encounters and combat alongside with good pacing.   

What do you love players to do?
Have fun, help each other and work as a team.  A glorious TPK is better than an individual win. 

What are player characteristics that you don’t prefer?
When people interrupt, speak for or direct other players. When folks are really wedded to the rules and disagree with a ruling and then are upset about it the rest of the game. These things happen rarely and can be redirected pretty easily.  Rarely do I have player continue with overstepping once they are aware that they are doing it.

Screenshot 2026-09-26 at 9.02.06 AM.png
Screenshot 2026-09-26 at 9.02.00 AM.png

Quest Log

Upcoming Public Games

Screenshot 2026-09-25 at 10.59.43 AM.png

Invitations to run games

Screenshot 2026-09-26 at 12.00.06 PM.png
Screenshot 2026-09-25 at 10.54.55 AM.png

Submit New Game

Screenshot 2026-09-26 at 12.21.21 PM.png

Resources for upcoming games

Descent to Muspelheim (link to videos below)

Arnecon Oct 9th

Character Sheets

Background

Rules Quickstart

Click here for surveys on this game

Darker Days of Future Past

Dirty 20 November 12th

Character Sheets

Background

Rules Quickstart

No Survey Results

B5 The Horror on the Hill

Gameholecon Oct 15th

Character Sheets

Background

Rules Quickstart

Click here for surveys on this game

Add New Game Information

​

Character Sheets

Background

Rules Quickstart

Click here for surveys on this game

Published Content

Screenshot 2026-09-25 at 11.03.17 AM.png
Screenshot 2026-09-25 at 11.02.04 AM.png

Video Content

Screenshot 2026-09-25 at 11.11.40 AM.png

Descent into Muspelheim Primer

Descent into Muspelheim Rules Interpretation

Our Partners

Chessex logo 2.jpg
bottom of page